loyal_cube: (tea time)
キューブ (Cube) ([personal profile] loyal_cube) wrote 2011-08-29 11:21 pm (UTC)

[Action]

Yes, inevitable. It's not as bad as it could have been, thank goodness.

[Cube does his best to satisfy. After all he was a butler for hundreds of years before being a doctor. When Grell accepts the water, Cube Snaps his fingers once more, but nothing seems to happen.]

Now, as far as your abilities go. When a chip is removed, you'll be ill for a day or two with symptoms such as dizziness, nauseousness, vomiting, aches and lack of sleep. Afterwords, you'll gain access to your abilities again... except they may not be as you remember them. it can be vary dangerous to use your powers for the following week after the chip is removed because control over them seems to waiver for most. For example, when my chip was removed, all the furniture in the building I lived at moved around on their own. If you have more than one's ability, it is very possible more than one, if not all, may be triggered and run wild for days. No two people experience the same thing... unless they're completely human and lack abilities and magic... then, of course, nothing but the initial illness happens.

[As he finishes, a teapot floats in , followed by two cups fluttering hard with tiny bat wings trying to keep up. They settle themselves table between Cube and Grell. Cube then proceeds to pour a cup of water for Grell and then for himself. Totally a normal day for him.]

So, I refuse to take anyone's chip out unless I understand exactly what it is I'm unlocking.

Post a comment in response:

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting